/// <reference path="../Scripts/qunit.d.ts" />
/// <reference path="../../BattleThis/Scripts/Game/GameEngine.ts" />

test("GameMap Test", ()=> {

    //Arrange
    var map = '<div id="map">' +
                '<div id="someRow">' +
                    '<div class="gameField" id="1_1" ></div>' +
                    '<div class="gameField" id="1_2"></div>' +
                    '<div class="gameField" id="1_3"/>' +
                 '</div>' +
              '</div>';
  
    var target = new BattleThis.MapParser();
    //Act
  
    target.parse(map);
    //Assert
  
});
